🕍Unique Business Model
Last updated
Last updated
We believe our token model solves some of the main problems we see in the cryptocurrency market because it features these three core principles:
Simplicity - We believe the simplest solution is usually the best one, having a simple and effective model can ensure that every holder has the ability to understand exactly how the system works which will boost confidence in the project.
Transparency - Over the course of the project we want to be as transparent as possible with our holders by offering good communication with the community, this includes a monthly newsletter which is designed to enable every holder to keep track with the project in an easy way.
Trust - The $CRADLE token is built by CRADLE GAMES (formerly U24 Solutions) which is a legally compliant company with over 15 employees registered in UK which has been around since 2017.
Our model is designed to give holders an opportunity to be part of the booming VR and streaming industry.
Token Buybacks - At the end of every quarter CRADLE GAMES will use 25% of the profits generated by the Cradle of Sins game and Streamble in order to buy the token on the open market. This feature will ensure the token will create a higher price floor over time.
The buyback mechanism is designed to ensure the value of the token is determined by the success of the game and streaming platform.
Quarterly Burns - All the tokens obtained from the buyback operations will be publicly burned which will create more scarcity and will ensure that the token remains deflationary over time.
Proof of Burn & Buyback: We will offer full transparency reports on all the burn & buyback operations.
The value of the $CRADLE token derives from the success of the game and Streamble, the more profits the company generates from the game and Streamble the more demand there will be for the token and the more scarce it becomes because of the burns. We believe that using this model our developers can focus on delivering a great product that will be mass adopted by VR & PC gamers and streamers.