# Roadmap Explained

In this section of the Whitepaper we will be taking a look at the various points on the roadmap and explain their significance and reason behind them so that each *<mark style="color:yellow;">**$CRADLE**</mark>* holder or entity that wishes to become one can fully understand our plans for the project.

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However, we recognize that **plans and reality often diverge**, as challenges and unexpected obstacles arise along the way. While the journey may not always follow a straight path, we are committed to facing these challenges head-on and fighting to bring our vision to life. Our dedication to $CRADLE and its ecosystem is unwavering, and together with our community, we will strive to turn our plans into reality.

## **Begin Token Pre-Sale and Token Relaunch**

Our goal for the token pre-sale is to raise around **$300,000** to support ongoing development for both the **game** and **streaming platform**. The primary focus, however, is to accelerate the growth of the **Streamble platform**. The token relaunch will happen immediately after the pre-sale, followed by the Streamble launch and, subsequently, the game release

**Funds will be allocated to:**

* **Influencer Partnerships**: Attract key figures to promote the platform.
* **Prize Pools**: Enhance tournaments with exciting rewards.
* **Betting Liquidity**: Ensure a seamless experience for bettors.
* **Grants for 3rd-Party Developers**: Expand the platform with more games and innovative content.
* Expand development team to deliver flawless tournament HUB.

**Influencer Partnerships**

* **Goal**: Attract trending KOLs (Key Opinion Leaders), streamers, raiders, and shillers to amplify platform awareness and credibility.
* **Why It Matters**: Leveraging the reach of influential figures in the gaming and crypto space is critical for building a robust community and driving user acquisition.
* **Activities**:
  * Engage gaming influencers and esports personalities.
  * Collaborate with crypto raiders and shillers to generate buzz.
  * Deploy targeted campaigns with trending KOLs for maximum impact.

**Prize Pools and Tournament Support**

* **Goal**: Fund competitive prize pools to attract players, viewers, and organizers to the Streamble platform.
* **Why It Matters**: High-value tournaments drive excitement, encourage participation, and establish Streamble as a premier hub for gaming competitions.
* **Activities**:
  * Allocate substantial rewards for major events.
  * Provide incentives for indie developers to host tournaments.

**Betting Liquidity**

* **Goal**: Establish a robust and seamless betting system on Streamble.
* **Why It Matters**: Liquidity ensures bettors can engage without limitations, creating a consistent and enjoyable experience while fueling the $CRADLE token ecosystem.
* **Activities**:
  * Create a stable betting pool for live tournament bets.
  * Support dynamic, real-time odds for viewer interaction.
  * Introduce bounties for streamers who actively engage their viewers in betting.

**Grants for 3rd-Party Developers**

* **Goal**: Foster platform growth by incentivizing indie developers to bring their games and tournaments to Streamble.
* **Why It Matters**: More games and content on the platform will attract diverse users and expand its ecosystem.
* **Activities**:
  * Provide financial grants for integration into Streamble.
  * Support marketing efforts for developers hosting tournaments.

**Maintenance and Development**

* **Goal**: Continue enhancing the game and streaming platform to improve usability and expand features.
* **Why It Matters**: Sustaining platform innovation is essential for long-term growth and user retention.
* **Activities**:
  * Ensure consistent updates for Cradle of Sins.
  * Scale Streamble’s live interaction, betting, and tournament management tools.

## Streamble Rollout Plan: From Alpha to Full Launch

**Alpha Phase: Private Testing and Feedback**

* Launch the **Streamble platform** to a **small, selected audience** for initial testing.
* Focus on core features: livestreaming, basic viewer interactions, and platform stability.
* Gather feedback from this smaller audience to refine the experience and resolve any issues before scaling.

**Beta Phase: Expanding with the Tournament Hub**

* Introduce the **Tournament Hub** during beta, allowing players, developers, and organizers to **create and manage tournaments** seamlessly.
* Open the platform to a **larger public audience** and showcase its capabilities through **real tournaments** with small prize pools.
* Build excitement and trust in the platform’s transparency, ease of use, and interactive features.

**Public Beta with Real Money Integration**

* Enable **real-money transactions** on the platform, including:
  * **Live betting** for tournaments.
  * **Prize pool contributions** for tournaments.
  * **Pro player share trading** integrated with $CRADLE.
* Test and optimize the financial systems to ensure a seamless and secure experience for all users.

**Full Launch: Streamble Goes Live**

* Officially launch **Streamble** with all features active, including:
  * Interactive livestreaming for viewers and streamers.
  * Real-money betting on tournaments and esports events.
  * A robust ecosystem for developers and organizers, featuring tournaments, prize pools, and real-time results tracking.
* Begin hosting **regular tournaments and betting events**, driving consistent traffic and engagement.

## Cradle of Sins Rollout Plan: Early Access to Full Release

**Early Access Launch Preparation**

* **Streamble as the Key Driver**:\
  Use Streamble’s established audience and tournament ecosystem to generate excitement for **Cradle of Sins**.
  * Host **exclusive pre-launch tournaments** on Streamble featuring Cradle of Sins gameplay.
  * Engage influencers to showcase Cradle of Sins on **Streamble livestreams**, highlighting cross-play functionality (VR and PC) and unique gameplay mechanics.
  * Enable viewers to **bet on matches** and interact in real-time during streams to build anticipation.
* **Community Involvement Pre-Launch**:
  * Allow Streamble users to **vote on gameplay modes or features** for tournaments, fostering a sense of ownership.
  * Reward active participants and influencers with **early access keys** or real money rewards for promotion.
* **Regular Gaming Marketing**
  * **Cinematic Trailer**: Showcase the game’s story, world, and unique VR & PC cross-play mechanics with high-quality visuals. Highlight immersive combat and teamwork to draw interest.
  * **Gameplay Teaser**: Release short clips of actual gameplay, focusing on key features like characters, maps, and the competitive mechanics.
  * **Influencer Collaboration**: Partner with streamers and VR enthusiasts to demo the game pre-launch, generating excitement within their audiences.
  * **Community Challenges**: Run small contests or events like fan art or trailer reaction videos to build engagement and buzz.
  * **Media Outreach**: Send press kits to gaming media outlets, including trailers, screenshots, and exclusive beta codes for review.
  * **Event Presence**: Participate in gaming expos (physical or digital) to showcase Cradle of Sins.

**Early Access Launch (Steam and Epic Games)**

**Timed Launch Strategy**:\
Release **Cradle of Sins** on Steam and Epic Games in **early access**, focusing on continuous updates to refine the game.

* Highlight the **6 years of development** by your expert VR team to build trust in the product’s quality.
* Showcase the **cross-platform capabilities** of VR and PC play to attract a broader audience

**Streamble as the Engagement Hub**:

* Run **live tournaments** featuring Cradle of Sins immediately after launch.
* Leverage Streamble’s **prize pools and betting systems** to drive competitive play, with matches streamed live to global audiences.
* Use Streamble’s **pro player share system** to let viewers trade shares of top Cradle of Sins players, adding a financial layer of engagement.

**Engage Influencers and Communities**:

* Incentivize **streamers and content creators** to host tournaments on Streamble and promote gameplay to their audiences.
* Offer **exclusive in-game rewards** for players who participate in Streamble events or tournaments.

#### **Post-Launch Sustained Marketing**

* **Seasonal Updates**: Roll out new maps, characters, or events and announce them via social media, newsletters, and trailers.
* **Highlight Player Achievements**: Showcase the best players, teams, or content creators in the community.
* **Esports Expansion**: Using Streamble to host larger tournaments and introduce pro-league events.
* **Continuous Content**:
  * Publish lore expansions or stories about the world of Cradle of Sins.
  * Regularly update the roadmap and development milestones to maintain interest.

> "***Our goal is to host large-scale esports events, backed by our experience in organizing tournaments with some of the world’s top players and big-name streamers. The biggest events are still ahead.***" - Steve Parker, Co-Founder

{% embed url="<https://youtu.be/758txZn6fWg>" %}

{% embed url="<https://dotesports.com/streaming/news/xqc-was-the-most-watched-twitch-streamer-of-2021>" %}


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